FROM GAMIFIED ENGAGEMENT TO COMPETENCY DEVELOPMENT: THE ROLE OF FEEDBACK, COLLABORATION, AND REFLECTIVE PRACTICE IN COMPUTER GRAPHICS EDUCATION
09.11.2026
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Pulatova D., Berdiev G. FROM GAMIFIED ENGAGEMENT TO COMPETENCY DEVELOPMENT: THE ROLE OF FEEDBACK, COLLABORATION, AND REFLECTIVE PRACTICE IN COMPUTER GRAPHICS EDUCATION // Universum: психология и образование : электрон. научн. журн. 2026. 12(150). URL: https://7universum.com/ru/psy/archive/item/23678 (дата обращения: 10.11.2026).